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Xam’d: Lost Memories

Posted on January 3, 2012May 23, 2016 by Chris Kincaid

One part studio Ghibli and one part Eureka Seven, Xam’d is a different entry into the mecha genre. In the world of Xam’d, the mechs are living things evolved from people (aptly called Human Forms). That’s right. The pilot is the mech.

Xam’d begins on quiet Sentan Island. The island is cut off from the war between the Northern Government and the Southern Continent Free Zone…until the first episode anyway. Enter Akiyuki, a teenager from a strained family, and his friends Haru and Furuichi. Their school bus explodes in a terrorist attack and a strange light shrapnels into Akiyuki’s arm. Moments later he transforms into a large white creature (mech) called a Xam’d and rampages through the city fighting creatures dropped onto the island by Southern government. He is stopped by a mysterious girl called Nakiami who helps him return to his human form. She offers him an ultimatum: come with me and live or stay here and turn to stone. (Turning to stone is a side effect of becoming Xam’d.)

Xam’d is produced by Bones, but has many of the same animation qualities as Ghibli. However, unlike both studios usual work, many animated sequences in Xam’d varies noticeably in quality. Many high action sequences break down into color swipes.This may be a stylistic choice. Many scenes reminded me of FLCL, but I tend to prefer crisp animation for action sequences.

Xam’d could almost be placed into the world of Eureka Seven. Not only do the characters resemble E7, but many of the same uniforms and technology also appear. They don’t surf on the wind, but they have the same rainbow colors on the sky kayak take offs and thrusters.

Perhaps because I didn’t watch the show consistently, Xam’d seemed hard to follow. Sometimes episodes dropped you into a scene without a warning from the previous episode. The latter part of the 26 episodes felt rushed. I felt lost after the first half of the show.The world never developed, and the characters always knew more about what was going on than was revealed to the viewer.

I read that the anime’s writers wanted to do a different type of narrative: one that only reveals what is needed to understand the current scene. It is a fractured way of telling a story: world development and story mixed and told at the same time. I flat out didn’t like the confusion I felt.

Interestingly, the anime was released initially on the Playstation Network video download service before seeing television air time.

Although it lacked a lot of deep characterization Xam’d is a different take on the mecha genre. Mostly it is an interesting (and hard to follow) effort to change the normal way of telling a story.

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  • 8 thoughts on “Xam’d: Lost Memories”

    1. Michelle says:
      February 25, 2012 at 7:58 pm

      There’s an article about Xam’d here which I think may interest you!

      http://www.mangauk.com/?p=transformers

      Reply
      1. Chris says:
        February 26, 2012 at 5:03 am

        Thanks for the link! That is an interesting perspective. Change is a common theme for Shounen and, to a lesser extent, shojo. Makes sense since it targets teenagers and young adults.

        I’ve thought about doing a series of articles where I analyze ideas like that article touches upon.

        Reply
    2. Adziu says:
      January 12, 2012 at 5:48 pm

      I’m just coming to the end of this series myself, and I’ve thought the exact same thing about the mixture of influences. Ultimately, I think Xam’d had a nice world, but not enough of a story to tell.

      Reply
      1. Chris says:
        January 13, 2012 at 4:58 am

        The main story didn’t have much to it. There seemed to be a lot of side stories to tell. The world had a lot of potential too. The writers just didn’t develop any of it enough.

        Reply
    3. Zach says:
      January 8, 2012 at 4:43 am

      X’amd was hard to follow, however it is definitely a different take on the mech genre (one of my favorites) of anime. I hope that further series follow suit and start doing more than countries going to war with each other, over and over and over and over, again (Code Geass, Gundam, etc etc), and with the mech being the pilot, and not just really an exo-skeleton.

      Reply
      1. Chris says:
        January 8, 2012 at 3:46 pm

        The Mecha genre is getting rather tired. That is why my favorite entry is Eureka Seven. While it has the same tired framework, it focuses more on the characters and their relationships.

        Reply
        1. Zach says:
          January 9, 2012 at 6:01 am

          Yeah, the mech genre needs to start more on the relationships of the pilots or the people behind the mechs, rather than just 10+ episodes of massive amounts of mechs blowing each other up.

          Reply
          1. Chris says:
            January 10, 2012 at 3:39 am

            Mecha blowing themselves up is fun…for a little while. A lot of mecha tend to get pretentious and take themselves way too seriously.

            Reply

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